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One review per game, with every verified platform in one place. Search a title, developer, genre or platform, or combine them: try “Hades PS5”.
“Compat.” means officially verified backward compatibility. “Legacy” flags an older release. “Cloud” needs a streaming connection. An “adaptation” may differ from the main edition. A “GameShare guest” needs a nearby host. Read the platform notes before choosing an edition.
Nighthawks review
Nighthawks turns vampire role-playing into a socially messy night out, with a failing nightclub, supernatural Gifts and ten companions to recruit.
Dragon Shelter review
Dragon Shelter puts elemental dragons to work on a neglected farm, linking creature care, cooking and community restoration in a cozy fantasy world.
Pathogenic review
Build a parasite from stolen organelles in Pathogenic, a cellular roguelike where the immune system has every reason to object to your latest upgrade.
Welcome to Elderfield review
Welcome to Elderfield mixes farming, strange neighbors and turn-based cosmic horror. Explore its unsettling routines, difficulty options and update history.
Order of the Sinking Star review
Order of the Sinking Star combines four puzzle worlds, unusual heroes and interconnected rules. Explore the appeal beyond its enormous puzzle count.
Nivalis Nights review
Nivalis Nights swaps cyberpunk gunfights for restaurants, relationships and supply chains. Explore its business fantasy, city limits and October updates.
Graveyard Keeper 2 review
Graveyard Keeper 2 connects cemetery management, zombie automation, town rebuilding and undead defense. A closer look at its macabre business proposition.
ForgeTax review
ForgeTax turns sword-making into a risky bargain with a dragon. Explore its forging loop, relic economy, Frenzy and documented recovery-system updates.
CONCRETE BURIAL review
CONCRETE BURIAL sends a knight into a brutalist crypt with blood-powered weaponry, four dangerous trials and a deliberately compact horror premise.
We Were Here Tomorrow review
We Were Here Tomorrow puts communication first with asymmetric puzzles, distinct tools and crossplay. A closer look at its co-op design and practical demands.

Morbid Metal review: Three bodies and a terrible working environment
Morbid Metal gives its trapped artificial intelligence a practical response to existential despair: become a different robot and continue the combo. Screen Juice's single-player action roguelite builds its identity around switching bodies during comb

Sudden Strike 5 review: The fuel truck deserves a medal
Sudden Strike 5 has an excellent way of puncturing the armchair general's ego: give the general a tank, then remind them that tanks require petrol. Kite Games' World War II tactics game makes the supporting cast matter, from reconnaissance infantry t

Starship Troopers: Ultimate Bug War! Review: Your Training Budget Has Been Spent on Nukes
The Federation has made a video game to convince people that joining the Mobile Infantry is a sensible career move. Presumably the pension brochure was struggling to compete with footage of recruits being opened like lunchboxes. Starship Troopers: Ul

hololive Dreams review: Your concert ticket includes park management
hololive Dreams begins with an understandable desire to play songs featuring virtual performers, then hands you responsibility for a theme park. This is how hobbies get you. One minute you are interested in a chorus; the next you are gathering resour

Far Far West review: The banjo is now a medical device
Far Far West gives robot cowboys guns, spells and bounty contracts, then introduces a ghost train to make absolutely sure nobody mistakes this for a respectable historical recreation. Evil Raptor's cooperative shooter understands the value of a ridic

Songs of Glimmerwick Review: A Degree in Aggressive Flute Gardening
Most fantasy universities prepare students to battle ancient evil. Songs of Glimmerwick also appreciates the urgent problem of getting the garden watered. You arrive already enrolled at a woodland school of magic, equipped for an education in spells,

The Plant Shop Review: The Succulents Are Not the Main Problem
Silvia has a corporate job during the day and opens a plant shop at night. Before The Plant Shop introduces anything supernatural, that schedule is already frightening. Its 26-year-old protagonist is pursuing a small-business dream in the hours most

MECCHA CHAMELEON Review: The Wall Has Terrible Posture
MECCHA CHAMELEON turns the childhood art of hiding behind something into the considerably less dignified art of pretending to be that something. Your body starts white, you paint it to match your surroundings, and then you arrange yourself into a pos

Otterly Lost Review: Emotional Support Rock, Practical Applications
Otto has been swept far from home by a mysterious event, which is a perfectly reasonable foundation for an adventure. His equipment philosophy is more distinctive: bring a favorite rock and remain open to hats. Otterly Lost takes that small, appealin

Tap Tap Loot Review: Your Keyboard Has a Second Job
Somewhere between replying to an email and correcting the same typo for the third time, a tiny cat could be fighting for its life. Tap Tap Loot gives all that keyboard activity a second purpose: sending a feline adventurer through enemies, bosses, an

EbiTapes Review: Your Mixtape Has a Civic Duty
Most adventure-game heroes collect objects because somebody will eventually demand three suspiciously specific things. Ebi collects sounds. A noise that would normally pass unnoticed becomes something to record, keep, and potentially turn into a solu

Echoes of Mora Review: The Past Has Terrible Waterfront Property
An abandoned village beneath a violet lake is not the obvious place to look for a low-pressure afternoon. Usually, a game introducing that location is about to demand oxygen management, harpoon ammunition, and a strong relationship with the sprint bu

Soggy Beans Review: The Fish Have Declined Your Meeting Invitation
The fish in Soggy Beans come and go on their own terms. They visit your little underwater corner, investigate its furnishings, and occasionally knock beans out of a machine. You take photographs, record sightings, and decorate the place to encourage

Delverium Review: Someone Has to Water the Crops While You Fight Evil
Every survival-crafting group eventually divides into departments. Somebody builds a handsome house. Somebody returns from the wilderness carrying twenty-three things nobody can identify. Somebody announces that the food situation is becoming unaccep

Cozy Sanctuary Review: Your Taskbar Has Acquired Dependents
Cozy Sanctuary places a little animal haven along the bottom of your screen and gives you responsibility for keeping its residents fed, clean, and happy. You can work above them while they play below, although “work” may become a flexible description

ODDCORE review: Five minutes until the weird gets you
ODDCORE gives you five minutes, a gun, and the sort of surroundings that suggest somebody built a shopping centre inside a concussion. Its corrupted entities don't particularly care that you're trying to understand the architecture. They have appoint

Death Machine review: Skulls are a perfectly normal retirement plan
Death Machine builds its world around an enormous mechanical citadel, which is a promising location if your favourite holiday activities include trespassing, blasphemy, and being processed by industrial equipment. You reject the machine's order, get

Chiseler review: Archaeology, now with fewer grant applications
Chiseler is a game about uncovering historical treasures by making carefully reasoned decisions about where to hit a rock. This is more restrained than the usual video-game approach to archaeology, which involves entering a temple, destroying most of

Find Matt's Cats review: The cats are hiding, and so is your afternoon
Find Matt's Cats has a title that sounds like a favour you could finish before lunch. Matt has misplaced some cats. You will locate them. Everyone will thank you, and then normal life will resume. Unfortunately, Matt appears to have lost them across

AETHUS review: Quit your job, buy a hole, discover a conspiracy
AETHUS understands a very specific fantasy: leaving a miserable employer behind, setting up somewhere quiet, and making a living on your own terms. It also understands that this fantasy becomes a video game much faster if your new property contains a

8AM: The Swimming Pool review: The lifeguard has left the chat
Public swimming pools already ask a lot of your faith. You trust the chlorine, the depth markings, and the stranger who insists that whatever just floated past is definitely a leaf. 8AM: The Swimming Pool adds another concern: whether the remaining s

Kinsfolk review: Family history doesn't come with a skip tutorial button
Becoming a parent is a peculiar way to discover that your own childhood still has several boxes waiting to be unpacked. You thought you'd signed up for tiny socks and an alarming relationship with sleep. Apparently the package also includes a retrosp

BACK*SPACE review: Please enjoy the complimentary existential hallway
The usual problem with the Backrooms is that someone eventually installs a monster. You're appreciating a particularly unsettling stretch of carpet, wondering which contractor was paid by the corridor, and suddenly a tall gentleman with too many elbo

771 review: Seven developers walk into a nightmare
Collaborative projects usually involve a plan, several conversations, and at least one person asking whether everyone has the latest file. 771 replaces much of that reassurance with a relay. Seven developers each get one day with the project, discove

Lured In review: Passive income, active algae
Fish have enjoyed an extremely generous arrangement with video games for years. They get caught, produce a satisfying noise, and occasionally finance a house renovation. Lured In asks them to take on a more permanent role in the economy. You're runni

Big Hops review: finally, a sensible use for licking everything
A frog is an excellent platform-game protagonist. It jumps, it has expressive eyes, and its main piece of equipment is already attached to its face. Big Hops takes that last advantage unusually seriously. Hop's tongue is an interaction tool, a means

Feed the Reactor review: the machine is hungry and your evening is fuel
Feed the Reactor understands that a number going up is sometimes all the motivation a person needs. Give that number a glowing industrial apparatus, let its production be improved, and suddenly the sensible plan to stop playing has become a proposal

The Hull review: teamwork at the bottom of a very bad idea
The Hull gives you an old ship, some weapons, and abandoned underwater facilities to investigate. Calling the people who do this Fathomwalkers is excellent branding. Calling them sensible would be harder. Mire Studios' survival shooter builds its ide

Thaw review: a little mining before the world goes quiet
Thaw is a game about descending into a snowy mine, collecting ore, and gradually uncovering a story. That sounds like a demanding way to relax until you remember that the alternative may be lying in bed reading seventeen strangers argue about somethi

Something Awful: Static Review: The Night Shift Has Terrible Benefits
There are horror premises that require an ancient curse, a forbidden expedition, and somebody ignoring a very clearly labeled tomb. Then there is getting a job. Something Awful: Static starts with the second option, which saves everyone a surprising

MOLE Review: Digging Deeper Is Somehow Still the Plan
A huge drilling vessel is an impressive engineering achievement until everybody else disappears and you become responsible for keeping it alive. At that point it is a very expensive argument for working above ground. MOLE puts you in the role of its

Port of Jumanah Review: The Fish Have Escalated Things
Pearl diving sounds like a perfectly respectable occupation until a clam turns the surrounding waters into a combat situation. Port of Jumanah follows Mansour, an unlucky diver whose discovery of unusual pearls leads to a much larger problem. Now the

Kupala review: Grandma's house has a folklore problem
A childhood trip to the countryside usually means peculiar beds, relatives asking whether you've grown, and at least one adult insisting that the strange noise outside is perfectly normal. Kupala takes that last reassurance and places it under consid

Ammossum review: The little opossum that could catastrophically overarm a train
An opossum operating a train through the plague-ridden Wild West is already a strong argument for giving a game a second look. Ammossum adds modular weapon building, evolving projectiles, and railcars that contribute to your combat strategy. This isn

Tidy Up the Town review: Wizard school has assigned remedial shelving
Most fantasy games hand you magical powers and ask you to save civilization. Tidy Up the Town gives you magical powers, observes what you've done with them, and takes them away. An apprentice's practice session has scattered the market's stock across

Spark in the Dark review: bring a lantern and lower your expectations of hospitality
A dungeon is generally a poor place to pursue personal growth. There are no windows, the residents communicate through stabbing, and anything described as an ancient blessing probably has terms and conditions. Spark in the Dark embraces that entire m

It's Fine review: the project manager has four legs and terrible boundaries
The reassuring thing about having a dog for a boss is that you already know what motivates him. The less reassuring thing is that he has discovered production deadlines. In It's Fine, Joe oversees the final twenty-four hours of game-development crunc

Dosa Divas review: family dinner has entered its mech phase
Most family disagreements can be contained within a group chat. Dosa Divas goes with an ancient spirit-mech, a fast-food empire, and turn-based combat. Honestly, there are worse ways to settle who has lost touch with their roots. At least this one of

Wild West Pioneers review: the frontier needs a logistics manager
The romantic version of the Wild West involves sunsets, open horizons, and a horse that understands your emotional needs. Wild West Pioneers is more interested in whether anybody remembered to produce enough building materials. The sunset is lovely,

Nightwater review: escaping reality requires several more pipes
Being stranded on an island floating above liquid void and starlight sounds like an invitation to contemplate existence. Nightwater would prefer that you begin gathering resources. The meaning of life can wait until the production chain is working, a

Puni the Florist review: emotional support, now available in bouquets
Flowers are wonderfully versatile. They can express love, gratitude, sympathy, or the fact that somebody has realized the anniversary was yesterday. Puni the Florist builds a cozy shop simulation around that expressive potential, then adds a peculiar

The Rabbit Haul review: the vegetables have joined neighborhood watch
Gardening usually becomes stressful when the weather changes or somebody forgets to water the tomatoes. The Rabbit Haul adds organized raccoon crime. Sprout is trying to rebuild a hometown, grow useful crops, and protect the harvest from the Trash Pa

Roombattle review: The Vacuum Has Chosen Violence
There is something wonderfully petty about turning a robot vacuum into a gladiator. These machines already spend their working lives losing arguments with chair legs. Give one a weapon, attach some balloons, and suddenly it has a grievance, a target,

Cosmic Fear review: The Woods Have Failed Their Background Check
A horn sounds somewhere in the forest, an ancient ceremony is getting underway, and the person investigating paranormal events decides this is probably worth a closer look. Cosmic Fear begins from the enduring horror principle that professional curio

Fortune Seller review: Your Landlord Is Scarier Than the Tarot Deck
Inheriting an antique shop sounds charming until the inheritance includes debt and a landlord who raises the rent every week. At that point, the mysterious old objects are the most reasonable people involved. Fortune Seller gives you a storefront ful
007 First Light: Please Try to Return the Expensive Equipment
James Bond usually enters a room as though he has already read the ending, chosen the wine and arranged for someone else to explain the damage.
7 Days to Die review: The neighbours have eaten the planning committee
A nice home should keep the weather out, contain somewhere to sleep and ideally survive the neighbourhood trying to chew through it.
A Standard Deviation review: Please keep all your selves together
Space piracy sounds like an excellent career until somebody asks you to do the navigation.
ACE COMBAT 8: WINGS OF THEVE: Your Reputation Has Cleared You for Takeoff
Inheriting a legendary pilot's identity is an awkward way to begin a new job.
AION 2 review: Look up, your problems have wings
Fantasy adventurers spend an astonishing amount of time running errands along roads.
ALL WILL FALL
In most city builders, placing a neighbourhood badly leads to traffic or unhappy residents.
ANLIFE: Motion-Learning Life Evolution review: Please congratulate the rectangle
Some games ask you to save civilization.
ANTHEM#9 review: International espionage, now with color coordination
Some secret organizations destabilize governments.
ARC Raiders review: A full backpack is a powerful argument for going home
ARC Raiders makes leaving early feel heroic.
ARK: Survival Ascended review: You are going to need a bigger dinosaur parking area
ARK: Survival Ascended begins with basic ambitions such as finding food and remaining alive.
ASTROBOTANICA review: Earth's air has failed the vibe check
Most survival games begin with a stranded person staring at a tree and deciding it should become furniture.
Aces of Thunder review: The sky is enormous until somebody starts shooting
A cockpit is a wonderful place to discover how much confidence depends on being allowed to see everything.
Adorable Adventures review: A missing family and approximately everything to sniff
Boris is a young boar searching for his family after a forest fire, and his principal investigative instrument is his nose.
Age of Empires II: Definitive Edition review: Your empire has a housing problem
Somewhere beyond the walls, an enemy commander is assembling a terrifying army.
Aggelos 2 review: Saving the light apparently requires some horns
Aggelos 2 gives its angel an awkward strategic conclusion: defeating darkness may require becoming a demon as well.
Allogloom review: The moths have terrible neighborhood-watch policies
Gruesome Grove sounds like the sort of place where the estate agent spends a suspicious amount of time discussing natural light.
Alpha Nomos review: Please stop hitting things out of time
Alpha Nomos gives musical instruments a new responsibility: helping Cello survive a ruined world full of hostile puppets.
Among the Trolls review: The crow knows more than it is telling you, naturally
Anna returns from America to her grandfather's home in the Finnish archipelago and finds him missing.
Aniimo review: The wildlife has better travel options than you
Collecting adorable creatures usually means asking them to fight while you stand nearby issuing suggestions.
Animal Crossing: New Horizons review: You moved to an island and became its entire planning department
Animal Crossing: New Horizons offers a peaceful island life, then quietly waits for you to develop strong opinions about where a bench belongs.
Animal Well review: That ordinary-looking thing is now your problem
Animal Well has the sort of world that can make a perfectly reasonable person stop in a room and become suspicious of the furniture.
Anomaly Company review: Was that chair always there, and why are you so confident?
A missing chair becomes considerably more concerning when three other people disagree about whether the chair ever existed.
Apex Legends review: Please stop sprinting away from the people keeping you alive
Apex Legends gives you plenty of ways to move quickly and then asks whether you can be trusted with them.
Arena Breakout: Infinite review: Your favourite rifle has become a source of anxiety
A rifle in an ordinary shooter is a way to solve problems.
Arknights: Endfield
Most RPG heroes return from an expedition with a legendary weapon and some alarming personal news.
Avatar Legends: The Fighting Game: bending is easy, learning the matchup is harder
Original full release: July 23, 2026 | Platforms: Windows PC, PlayStation 5, Nintendo Switch; Xbox Series X|S from September 30 | Patch discussion: verified Steam version through October 18, 2026
BOMBANANA! review: which left, specifically?
“The red thing” is a perfectly good instruction until the person holding the bomb cannot see red, the person with the manual cannot speak, and the only person who can see your increasingly desperate gestures cannot hear you.
BRIGANDINE ABYSS review: please keep your monster inside the hexagon
BRIGANDINE ABYSS approaches international relations with the confidence of someone who has brought several monsters to a diplomatic meeting.
BUNNY GARDEN 2 review: Romance with a furniture liquidation plan
BUNNY GARDEN 2 begins with Haito Kanda losing his job and finding a hostess club.
Bad Bunnies – Beyond Brackenridge review: A carrot habit with travel expenses
Brenda has decided to leave town and collect carrots.
Baldur's Gate 3 review: A parasite in your head, a committee in your party
Baldur's Gate 3 begins with a mind flayer parasite bringing danger and power into your skull, a fairly forceful way to establish that this won't be a relaxing walking holiday.
Bandit Trap review: Your house is trying to kill your friends
A sensible home security system makes a noise and calls somebody.
Battlefield 6 review: Somebody should probably deal with that tank
Battlefield 6 gives a firefight room to develop, then lets a tank arrive and revise everyone's priorities.
Battleplan review: The arrow looked much easier before it needed supplies
Battleplan lets you draw orders on a map, which is a wonderfully clear way to express an intention.
BeamNG.drive review: The car would like a word about that corner
BeamNG.drive makes the phrase “it'll probably be fine” look expensive.
Beast of Reincarnation: The Dog Has a Better Battle Plan
Bringing a dog to the end of the world improves the proposition considerably.
Besmirch review: the harvest is cursed and the landlord still wants his share
Plenty of farming games begin with an encouraging fresh start.
Beyond These Stars review: the ground would like a word
Most city builders let you upset the people living in your town.
Bid Rivals review: Confidence sold separately
Bid Rivals is about looking at a mysterious collection of objects and deciding how much money to commit before admitting you have no idea what any of it is worth.
Big Walk: Your Friend Is Right There and Somehow Still Unclear
Big Walk takes friends who already struggle to explain where they are and makes that struggle part of a cooperative adventure.
BioEden review: Build the machines, save the animals, take your machines home
BioEden poses an awkward question to anybody who enjoys covering a map in useful buildings: would you mind eventually removing some of them?
Black Jacket review: Death has terrible customer service
The afterlife is supposed to settle a few things.
Black Myth: Wukong review: A mythological journey with a very persuasive stick
Black Myth: Wukong sends the Destined One through a world rooted in Journey to the West, where extraordinary scenery is frequently occupied by somebody determined to prevent further sightseeing.
Bladesong review: Finally, a fantasy job with an actual invoice
Fantasy worlds usually hand you a legendary sword and point toward something enormous that needs stabbing.
Blood Dungeon review: the floor is lava, and the ceiling has opinions
Blood Dungeon has an unusually persuasive argument against standing still: almost everything in the room wants your blood, and some of it can walk on the ceiling.
Bluey's Happy Snaps
Giving a child a camera is a quick way to discover which things in your house actually deserve attention.
Bongo Cat review: Your typing has acquired a tiny supervisor
Bongo Cat watches you type and click, turns that activity into points and gradually acquires more things to wear.
Brick by Brick: Tidy Up the Small Town!: please stop putting those over there
Original full release: October 15, 2026 | Platform: Windows PC | Current scope: version 1.2.1, October 18, 2026
BrokenLore: DON'T LIE
An apartment is supposed to contain a manageable set of problems: a strange smell, an unexplained bill, perhaps a cupboard that has become structurally dependent on the things inside it.
BrokenLore: UNFOLLOW review: The feed has teeth
Social media already has an impressive ability to make a quiet evening feel like being judged by several thousand strangers in a badly lit shopping mall.
Bubblegum Galaxy review: Please restore the universe before lunch
Starting an internship is stressful enough without someone deleting the galaxy.
Bubsy 4D review: The hairball is a feature this time
Bubsy 4D gives its bobcat a rolling hairball form, which is an unusually productive response to something most cats simply leave on the carpet.
Burn With Me review
University is supposed to broaden your horizons.
CODE VEIN II review: history can wait while you change your outfit
CODE VEIN II gives its Revenant Hunter a collapsing world, monsters called Horrors and a companion who can travel through time.
CONTROL Resonant: Manhattan Has Misplaced the Floor
Navigating Manhattan normally involves knowing which street you need and accepting that someone will be standing exactly where you want to walk.
Cairn review: gravity has no interest in your excuses
Mount Kami cannot be charmed, intimidated or persuaded that the view would look just as good from somewhere slightly lower.
Call of the Elder Gods review: A university with an alarming extracurricular program
Miskatonic University has the sort of atmosphere that should make prospective students ask difficult questions during the campus tour.
Calyx review: The lawn has declared war
Most gardening problems can be addressed with patience, a pair of gloves and an argument about whose turn it is.
Car Park Capital review: This lovely neighbourhood could fit so many cars
Car Park Capital looks at a town where people can live and asks how much of it could become somewhere to leave a vehicle.
Castlevania: Belmont's Curse review: An awkward family inheritance, now with grappling
Some families pass down jewellery.
Celeste review: Your thumbs would like another attempt
Celeste gives you a jump, a climb and an air dash, then arranges a mountain around the possibility that you haven't quite thought through how to combine them.
Celestial Return review: Even your luck has a budget
Netherveil City sounds like the sort of place where the tourism board has been replaced by a warning label.
Chained Beasts review: please stop taking the pillar with us
Chained Beasts has found a solution to the friend who wanders off during co-op: attach them to everybody else.
ChromaGun 2: Dye Hard review: Interior decorating with consequences
Most paint jobs end with someone standing back, squinting and deciding the room needs another coat.
Circle Empires 2 review: World domination, now in convenient round portions
World conquest usually comes with a sprawling map, several centuries of history, and an alarming amount of paperwork.
Civilization VI review: Your next turn has submitted an extension request
Civilization VI begins with a city location and develops into a national argument about land use.
Clive Barker's Hellraiser: Revival review: perhaps try a different box
Aidan wants to rescue his girlfriend Sunny from the Labyrinth.
Coffee Talk Tokyo review: The ghost wants a drink and a bit of understanding
Coffee Talk Tokyo puts you behind a café counter where a customer being dead is something to discuss rather than an immediate reason to close.
Control review: The office equipment has become an offensive capability
Jesse Faden enters the Federal Bureau of Control looking for her missing brother and ends up its Director during an otherworldly invasion.
Cooking Simulator 2: Better Together review: Someone has to explain this recipe to the vegetables
Cooking Simulator 2: Better Together lets you create your own dishes, which removes the comforting possibility of blaming the recipe when dinner becomes strange.
Copa City review: Your biggest football problem is the queue for the toilets
A football crowd does not become a successful event simply because somebody has arranged an attractive pitch.
Corsair Cove review: The treasure is up there, the supplies are down here
Corsair Cove builds a pirate haven on cliffs, then asks how you intend to get everything up the cliffs.
Counter-Strike 2 review: Five people, one plan, several interpretations
Counter-Strike 2 can turn a corridor into an entire evening's problem.
Craftlings review
Craftlings understands that the real threat to civilization is rarely a shortage of ambition.
Crawling Angels review: the chicken has some extremely specific requests
A carnival is already a questionable arrangement.
Creepy Tale: Snow Child review: Perhaps becoming a hero could have started somewhere nicer
Blizzy wants to become a hero and ends up visiting Hell, which seems an unnecessarily ambitious choice for a first outing.
Crimson Desert: The Greymanes Can Wait While You Investigate That Hill
Kliff has an important mission: reunite the Greymanes after an attack by the Black Bears.
Crimson Moon review: Bring angelic powers, and take the save warning seriously
Crimson Moon sends a human-angel hybrid into Gildenarch to confront demons, vampires and undead.
Crisol: Theater of Idols review: this gun takes a very personal payment method
Most survival-horror heroes worry about running out of bullets.
Crusader Kings III review: The kingdom would be fine if it weren't full of relatives
Crusader Kings III gives you armies, money and borders, then asks what happens when the person holding everything together dies and leaves it to the family.
Cthulhu: The Cosmic Abyss review: Your scanner has found a terrible career decision
Noah has an AI companion, investigative equipment and a missing-persons case beneath the Pacific.
Cyberpunk 2077 review: Night City has offers, your head has a tenant
Cyberpunk 2077 gives mercenary V an experimental implant and an unwanted complication: another personality inside their head.
D-topia review: The machine is fixed, but the person is still unhappy
D-topia imagines an AI-managed community designed to maximise happiness, then gives you a maintenance job inside it.
DAMON and BABY review: The demon lord cannot put this responsibility down
Being a demon lord ought to allow a certain amount of independence.
DESOLUS review: This cathedral would be lovely if the floor agreed to exist
DESOLUS makes ruined architecture inconvenient in an unusually ambitious way.
DISSIDIA DUELLUM FINAL FANTASY
Final Fantasy characters have survived ruined kingdoms, cosmic threats and enough personal revelations to keep a therapist busy indefinitely.
DRAGON QUEST Smash/Grow
Dragon Quest monsters have an unfortunate professional situation.
DYSPLACED review: The enchanted realm would like its furniture back
DYSPLACED drops modern objects into a fantasy world and gives you an excellent reason to be concerned about what the locals consider magic.
Dark Scrolls
Fantasy parties are often assembled through prophecy, ancient bloodlines and a solemn conversation beside a fire.
Darwin's Paradox!
An octopus is well equipped for an escape adventure: swimming, squeezing, climbing and producing ink are all more immediately useful than the average person's ability to complain about the situation.
DayZ review: Finding dinner has become a major career achievement
DayZ asks you to survive in a world where a stranger saying hello is information worth examining carefully.
Dead Cells review: Another body, another attempt, another suspiciously good plan
Dead Cells invites you to develop a promising combat approach and then find out whether you can actually execute it.
Dead Pets: A Punk Rock Slice of Life Sim
A band can be one great gig away from changing everything for an impressively long time.
Dead by Daylight review: The group project has acquired a murderer
Dead by Daylight places four Survivors in a trial with one Killer and gives everybody incompatible objectives.
Dead in Antares review: Humanity's last hope needs a nap
Sending ten specialists to save Earth sounds like a sensible plan until they arrive somewhere that also requires saving them.
Deep Blue Sushi review: The supplier is trying to eat you
Deep Blue Sushi takes the phrase “fresh seafood” a little personally.
Deep Crafter review: middle management, now with more ocean
Humanity has reached an alien ocean fifteen light-years from Earth, and apparently the first order of business is installing a conveyor belt.
Deep Dish Dungeon review: nobody goes underground without lunch
Deep Dish Dungeon takes the sensible position that exploring mysterious ruins should begin with something to eat.
Deep Ocean 4X review: Civilization survives, unfortunately so does budgeting
Humanity has abandoned an uninhabitable surface for the ocean depths, and apparently the first order of business is working out who owns which patch of seabed.
Delta Force
Demon Tides review: Getting there is the entire point, preferably by a ridiculous route
Beebz has an ocean full of islands to explore and an unusually persuasive reason to ignore the direct route.
Denshattack! review: The train has left the rails for artistic reasons
Denshattack!
Deskrawl: Idle ARPG
Destiny 2
Dice A Million review: Your lucky hand has developed a jewelry problem
A million is a perfectly reasonable number until someone asks you to produce it by shaking little objects onto a table.
Directive 8020
A colony ship is supposed to offer humanity a fresh start.
Disco Elysium: The Final Cut
Dobbel Dungeon review: The dice have spoken. Now negotiate.
Dobbel Dungeon gives you a small party, a large wildlife problem, and dice that have apparently decided this is their adventure.
Don't Stop, Girlypop! review: Cardio, chrome and corporate demolition
Don't Stop, Girlypop!
Donkey Kong Bananza
Donutal review: Earth has outsourced its survival to the person with unexplained debt
Waking from a 150-year cryosleep should earn you a quiet room, a glass of water and perhaps a gentle explanation of what happened to all your friends.
Don't Starve Together
Dota 2
Dragon's Dogma 2
Dreadline Express review: The last train has some extremely awkward passengers
Rail travel already asks you to accept a certain loss of control.
Dressmaker
DuneCrawl
Pirates have traditionally travelled by ship, apparently because nobody offered them a crab large enough to carry cannons.
Dunebound Tactics review
Most road trips become tense when somebody refuses to stop for fuel.
Dupery: A Game of Solo Deduction review: Finally, suspicious people who don't need a group chat
Dupery removes the most difficult part of organising a social deduction evening: persuading several people to be available at the same time.
Duskfade review: A clockwork bird is a reasonable companion for an unreasonable journey
Duskfade traps the world in eternal night and sends workshop apprentice Zirian looking for his sister Allira.
EA Sports College Football 27: You Came to Play Football. The Facilities Need Funding.
College football lets you care deeply about a completed pass, a promising recruit and the entirely reasonable belief that your rival's colours are an affront to decent society.
EA SPORTS FC 26
EA SPORTS FC 27
Madden NFL 27 review: Your best player would like a word about his contract
Madden NFL 27 knows a football plan can fail in several different places.
EA SPORTS UFC 6
Choosing a famous fighter ought to change more than the face receiving the punch you should have avoided.
Echo Generation 2 review: Dad packed a deck for the cosmic family holiday
Family holidays already require enough planning without somebody introducing hidden experiments and impossible realities.
Echo Weaver
Echo Weaver offers a mildly embarrassing explanation for why you couldn't reach that place earlier: you already had the necessary powers and simply didn't know what you were doing.
Echoes of Elysium review: The house has sails, and the roof is suddenly important
Owning a home is expensive enough before you ask it to fly.
Elden Ring
End of Abyss review: This maintenance request has become unreasonable
There should be a limit to what an employer can mean by “investigate a disturbance.” A strange noise in the ventilation system?
Enshrouded
Escape from Tarkov
Esoteric Ebb review: The witness is dead, but you still have questions
A tea shop has exploded, Norvik is approaching its first election, and the person investigating has brought several unsolicited opinions inside one skull.
Euro Truck Simulator 2
Expeditions: Samurai review: Your crew would like a word before you start another civil-war incident
Captain Flynn reaches Japan aboard De Albatros in 1600, inheriting the awkward task of keeping a crew alive while powerful warlords compete for control.
FINAL FANTASY XIV review: Save the world after you've finished fishing
FINAL FANTASY XIV offers you the role of Warrior of Light, then leaves fishing, crafting, card games and chocobo racing within reach.
FIRE AND ASHES review: Please scream responsibly
FIRE AND ASHES gives shouting at a video game an unusually practical purpose.
Family Feud Pocket review: A reasonable answer is no guarantee of points
Family Feud Pocket asks you to predict what other people said, then allows the board to explain that your perfectly sensible answer was not popular enough.
Farming Simulator 25 review: Your relaxing evening now requires a larger trailer
Farming Simulator 25 offers the fantasy of escaping work by going home and operating a different workplace.
Fire Emblem: Fortune’s Weave review: Please stop spending your own blood
Fire Emblem: Fortune’s Weave has four heroes entering a tournament for intensely personal reasons and a doomed future hanging over the event.
Floppy-Ear Chaos: the rabbit has decided to be the problem
Original full release: May 5, 2026, Steam | Later release: October 15, 2026, Xbox Series X|S and Microsoft Store PC | Platforms: Windows PC, Xbox Series X|S
Fogpiercer
A locomotive is an unusually honest weapon.
Folded Fables: Tidy Up The Dragon Hoard: theft has unexpectedly become tidying
Original full release: October 15, 2026 | Platform: Windows PC, Steam | Scope: released game and updates through October 18, 2026
Forbidden Solitaire review: The cards would like to discuss your extended afterlife
There are plenty of sensible things to buy from a thrift store.
Forest of Deceit: someone has brought terrible wood and a very good excuse
Original full release: July 13, 2026, with some regional PlayStation listings showing July 12 | Platforms: Windows PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch | Switch release: August 31, 2026
Forever Ago review: A road trip with more to unpack than the suitcase
An instant camera is a pleasantly modest adventure tool.
Fortnite review: Somebody built a house in the middle of your gunfight
Fortnite is a game in which firing at another player may cause a small building to appear.
Forza Horizon 5 review: You were going somewhere before you saw that car
Forza Horizon 5 gives you a beautiful place to drive, an enormous choice of cars and very little reason to take the sensible route.
Forza Horizon 6: The Scenic Route Has Become the Entire Plan
Forza Horizon 6 gives you a destination in Japan and then supplies several hundred reasons to arrive late.
GRIDMINE review: Your failed defense has funded a promising expansion
GRIDMINE understands that losing is easier to accept when you come home with spending money.
GRIME II review: Admire the monster, absorb the monster, borrow its technique
GRIME II takes artistic influence rather literally.
Gamble With Your Friends review: whose idea was the shared account?
Gamble With Your Friends asks a dangerous question: what if the person who says “trust me” also had access to everyone's money?
Garfield Escape from Monday review: The lasagna has vegetables, so now everyone must suffer
Jon serves spinach lasagna, and Garfield ends up in a food-themed nightmare.
Garry's Mod review: This vehicle has not passed an inspection
Garry's Mod puts physics tools, objects and maps in your hands, then leaves you to decide what a good idea looks like.
Gears of War: E-Day review: The apocalypse has become a mobility problem
Gears of War: E-Day returns to the start of the Locust invasion, when the soldiers haven't yet acquired years of experience identifying which enormous underground problem needs which gun.
Gecko Gods
A great many game heroes can defeat enormous monsters but become helpless when confronted with an inconvenient wall.
Geometry Dash review: A surprisingly personal feud with a triangle
Geometry Dash makes an excellent case for distrusting simple explanations.
God of War Sons of Sparta
God of War Sons of Sparta meets Kratos before his relationship with the gods becomes quite so difficult to summarise politely.
Goritaire review: Seven gorillas, one food budget, absolutely no sensible hiring policy
Goritaire turns the dream of running a thriving gorilla community into a fairly pointed question: did you remember to buy lunch?
Grand Theft Auto V review: Three men who should not be making decisions together
Grand Theft Auto V assembles a criminal team with an impressive range of personal problems and then gives it access to fast vehicles.
Ground Zero review: Busan has had a very bad quarter
A meteor hits South Korea, the air becomes breathable again, and somebody decides two operatives should go investigate.
Hades review: Leaving home is difficult when death sends you straight back
Hades gives Zagreus a straightforward ambition: escape the Greek Underworld.
Halloween: The Game review: Please believe the neighbour warning you about the man outside
Haddonfield's residents need convincing that there is danger nearby.
Harvest Moon: Echoes of Teradea review: The farm would like to know when you're coming home
A farm provides an excellent reason never to leave home.
He Who Watches review: The floor has resigned
Most puzzle games ask you to think outside the box.
Hearts of Iron IV review: Your impressive arrow needs some actual equipment
Hearts of Iron IV lets you direct a nation through the Second World War, but it has several questions about your preparations.
Heave Ho 2
Heave Ho 2 tests friendship by turning it into something you can physically let go of.
Hell Let Loose: Vietnam: Someone Still Has to Bring the Supplies
Hell Let Loose: Vietnam asks a multiplayer shooter audience to consider a radical possibility: the most useful person nearby might be doing something other than shooting.
Helldivers 2 review: Your friends are inside the blast radius
Helldivers 2 gives you powerful support weapons and permanent friendly fire, then asks you to cooperate.
Here Comes The Swarm review: Zoning approval, pending extermination
Most settlement games eventually present a problem with the neighbors.
Hermit and Pig review: Social interaction finally has a damage number
There are plenty of RPG heroes who leave home because destiny calls.
Heroes of Might and Magic: Olden Era review: The dragon can wait, apparently
A dragon is a persuasive argument for almost any purchase.
High On Life 2
Most shooters give you a gun and a way to run away from trouble.
Hollow Knight review: A beautiful underground kingdom, assuming you can find the exit
Hollow Knight invites you into an interconnected underground kingdom and allows being confused about it to become part of the entertainment.
Hollow Knight: Silksong review: Admire the scenery after you've landed
Hollow Knight: Silksong has moved beyond being something people ask about and become something that can ask quite a lot of them.
Homura Hime review: Exorcism with an unreasonable amount of incoming mail
Being the world's strongest exorcist sounds excellent until somebody hands you the world's entire exorcism workload.
Hood Warfare 2 review: the join button is fighting back
Hood Warfare 2 arrives with fictional Chicago gang warfare, crude humour and plenty of guns.
Hot Wheels Infinite Rush Review: The Toy Box Has Acquired Planning Permission
Hot Wheels Infinite Rush takes the perfectly sensible childhood activity of sending tiny cars somewhere dangerous and gives it four entire islands.
How to Fish review: the bait has escalated
How to Fish sounds like the sort of game that might teach you about casting, bait and sitting quietly beside water.
Hozy
There is a particular kind of satisfaction in cleaning a virtual room while the real one quietly declines to comment.
I Hate This Place review: The property listing left out the screaming
I Hate This Place is an admirably efficient title.
Into the Breach review: The monster has announced its plan. Yours needs work
Into the Breach lets you see what the enemy intends to do, which is generous until you realize that knowing about a disaster and preventing it are entirely different skills.
Invincible VS review: Three superheroes, still no peaceful resolution
Invincible VS approaches superhero disagreement with the sensible assumption that one enormously destructive person might require two backups.
Invokyr review: the dice have made things personal
Board-game night usually becomes unpleasant when somebody insists on explaining a rule that would have been useful twenty minutes ago.
Jackal review: Las Vegas has lost its security deposit
Jackal takes the phrase “what happens in Vegas stays in Vegas” and adds an alarming amount of furniture-related violence.
Japanese Ramen Simulator review: Six friends, one bowl, absolutely no consensus
Japanese Ramen Simulator gives friends a shared restaurant and immediately creates opportunities to discover who means “we” when discussing the cleanup.
John Carpenter’s Toxic Commando review: The zombies have right of way
John Carpenter’s Toxic Commando begins with an attempt to exploit the Earth's core that releases the Sludge God.
K-pop Idol Stories: Road to Debut review: The stage is glamorous, the schedule is not
K-pop Idol Stories: Road to Debut hands you a group of hopeful trainees and the responsibility of getting them ready for their public introduction.
KILLER INN review: The detective would like a bigger gun
KILLER INN has a refreshingly direct response to the traditional murder-mystery finale.
Kalanoro review: Defeat the witch, feed the band, keep everyone aboard
Kalanoro gives its hero a rebellion to organise and then makes the rebellion a touring band.
Kernel Hearts review: God has been added to the group project
Kernel Hearts has a refreshingly direct solution to its apocalypse: assemble some magical girls and go upstairs to complain to management.
Key Fairy review: A peaceful little creature in a deeply unreasonable forest
Key Fairy's idea of pacifism involves monsters, frantic movement and a grappling thread.
King of Tokyo review: One more reroll is how the giant monster gets into trouble
King of Tokyo is a board game about enormous monsters, but the truly dangerous creature is the person who looks at a perfectly useful roll and decides it could be slightly better.
Kirby Air Riders review: Braking is how you go faster, obviously
Kirby Air Riders has a cheerful exterior and some unusual opinions about driving.
KuloNiku: Bowl Up! review: Grandma left you a restaurant, not an easy afternoon
Some inheritances fit in a drawer.
Kumitantei: Old-School Slaughter, Episode 1 review: Make friends, then bring evidence
Kumitantei: Old-School Slaughter turns getting to know your classmates into a considerably worse idea than usual.
Kusan: City of Wolves review: A mechanical arm and very little interest in de-escalation
Jin is an ex-soldier with a mechanical arm, a girl to protect and a former employer who appears determined to make leaving the job insufficiently final.
LEGO Batman: Legacy of the Dark Knight: The Batcave Is Almost Finished, Apparently
Batman has a city to protect and a cave that could clearly use another display area.
LOVE ETERNAL review: Gravity has joined the family argument
Some games make you feel small by introducing a gigantic boss.
Left 4 Dead 2 review: Being ahead of the group is about to become your problem
Left 4 Dead 2 turns four survivors into a team by making it painfully obvious when one of them has decided to act independently.
Limbus Company review: Twelve employees and a deeply concerning bus journey
Limbus Company gives you twelve Sinners to manage, a bus and an assignment to search the ruins of Lobotomy Corporation for Golden Boughs.
Little Nightmares VR: Altered Echoes review: The doorknob is now a boss fight emotionally
Little Nightmares VR: Altered Echoes makes an ordinary room intimidating by putting the room in charge of scale.
Lost and Found Co. review: A former duck is better at finding your things than you are
Ducky used to be a duck.
Lou's Lagoon: your uncle is missing, but first this shop needs fixing
Original full release: August 26, 2026, Steam; publisher and console launch August 27 | Platforms: Windows PC, PS5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 | Patch discussion: Steam through version 1.2.1, October 16
Love Beyond Differences: Riku & Lily: romance rewards the person who notices things
Original full release: October 14, 2026 | Platforms: Windows PC through Microsoft Store, Xbox One, Xbox Series X|S | Scope: released game, October 18, 2026
Lovish review: A knight in deeply insecure armor
Sir Solomon has a princess to rescue and a support network to sabotage.
LumenTale: Memories of Trey
Trey has lost his memories, but he still has room in his life to learn which fantastical creature should stand beside which other fantastical creature.
Luna Abyss review: The prison guard has found you some extremely inconvenient stairs
Fawkes is a prisoner sent beneath an alien moon to recover lost technology.
Lunarium review: Saving the world, one aggressively useful cloak at a time
A dying fantasy world rarely has the decency to collapse during somebody else's shift.
MARVEL Tōkon: Fighting Souls review: Four superheroes, one person responsible
MARVEL Tōkon: Fighting Souls lets you assemble four Marvel characters and immediately raises the question of whether you can actually manage them.
MENACE review: A tank is not a substitute for looking
The trouble with owning a tank is how quickly it can convince you that every other concern has become optional.
MINOS
Adventurers have enjoyed a remarkably generous public reputation for people whose main activity is entering unfamiliar buildings and breaking everything valuable.
MIO: Memories in Orbit review: one small robot, one enormous repair job
The Vessel is an enormous space ark whose artificial-intelligence caretakers have stopped functioning, vegetation has moved in and shutdown is approaching.
MLB The Show 26 review: You can play baseball, or become concerned about the bullpen
Baseball offers several perfectly respectable ways to become preoccupied.
MONGIL: STAR DIVE
A monster collection becomes much harder to manage once you begin dividing it into “useful” and “look at its face.” MONGIL: STAR DIVE gives both impulses somewhere to go, combining real-time character switching with creatures that support the party's combat options.
MOUSE: P.I. For Hire review: The detective would like to question you very loudly
MOUSE: P.I.
MXGP 26 review: The racing line has changed while you were using it
MXGP 26 makes dirt part of the competition rather than a brown surface politely waiting beneath the bikes.
MY HERO ACADEMIA: All's Justice
A superhero finale contains a difficult logistical problem: almost everyone has spent years becoming incredibly important, and now a fighting game needs some of them to lose.
Magin review: Your emotional baggage has become a playable deck
Magin: The Rat Project Stories connects magic to desire and fear, which makes being emotionally complicated a matter of practical capability.
Mama's Sleeping Angels review: Worst sleepover, excellent phone accessories
Most sleepovers involve snacks, whispered gossip and somebody insisting they definitely aren't tired.
Marathon: A Backpack Full of Reasons to Leave
Marathon puts you on Tau Ceti IV with hostile security forces, rival players and a growing collection of valuables that would be much more reassuring somewhere else.
Mario Kart 8 Deluxe review: Your perfect racing line has attracted an item
Mario Kart 8 Deluxe is easy to understand socially.
Mario Kart World review: A lovely road trip, apart from the people throwing things
Mario Kart World gives Nintendo's racing cast an interconnected landscape and allows the roads between courses to join the competition.
Mario Tennis Fever: The Racket Has Chosen Violence
Tennis already offers plenty of ways to embarrass yourself.
Marvel Rivals review: Six main characters, one team objective
Marvel Rivals lets you pick a familiar superhero and perform a dramatic entrance, then introduces the practical complication of five teammates.
Marvel's Spider-Man 2 review: The journey is excellent, the calendar is a disaster
Marvel's Spider-Man 2 has an obvious advantage over most games that ask you to travel across a city: getting there involves being Spider-Man.
Marvel's Wolverine: A Terrible Person to Surprise in a Corridor
Most superheroes need to retrieve their equipment before a fight.
Masters of Albion
Having a giant divine hand creates a dangerous temptation to believe every problem would improve if you personally picked something up.
Meteors Are Art review: The exhibition has destroyed the venue
Art criticism becomes a rather delicate profession when the artist can throw a meteor at your house.
Mewgenics: The Family Tree Has Started Scratching
Mewgenics takes the familiar problem of having too many cats and adds the unfamiliar responsibility of sending them into tactical combat.
Minecraft review: The emergency shelter now needs a guest wing
Minecraft begins with a simple ability to break blocks and rearrange the world, then watches players develop increasingly unreasonable opinions about the house.
Minecraft Dungeons II review: Twelve places to put something slightly better
Minecraft Dungeons II understands that some evenings you want a blocky adventure without discussing the structural merits of another staircase.
Mistfall Hunter: Congratulations on Finding Someone Else's Future Loot
Finding treasure is normally the happy part of a fantasy adventure.
Mixtape
Teenage friendship can survive an impressive amount of disagreement, provided everybody temporarily agrees that the current song understands them better than their parents do.
Modulus: Factory Automation review: Your tiny cube has a very complicated commute
Modulus: Factory Automation gives you an object to manufacture and enough freedom to make producing it a personal problem.
Monster Hunter Stories 3: Twisted Reflection review: the pets have geopolitical implications
Raising a monster sounds like enough responsibility before anyone mentions the rival kingdom and the ecological disaster.
Monster Hunter Wilds review: That new helmet is somebody else's problem now
Monster Hunter Wilds gives you enormous creatures to study, elaborate weapons to learn and an equipment collection with very specific material requirements.
Montabi
Monster trainers usually have an excellent arrangement: the creatures do the dangerous work while the human stands nearby offering extremely confident suggestions.
Mortal Shell II: Please Check the Previous Owner for Unfinished Business
Choosing a character in Mortal Shell II involves finding a dead warrior and taking up residence.
MotoGP 26 Review: Lean Into It, Then Explain Yourself to the Press
MotoGP 26 recognizes that professional motorcycle racing involves two difficult activities: controlling an extremely fast bike and explaining why the person ahead of you is temporarily ahead of you.
Mount & Blade II: Bannerlord review: The empire will not organize itself
Mount & Blade II: Bannerlord lets you build an army and then personally enter the battle you've arranged, which is a useful way to receive immediate feedback on your management decisions.
Moves Of The Diamond Hand review: Please roll to see whether your sandwich career survives
A lot of role-playing games ask whether you want to be a warrior, a wizard or a slightly different wizard with bookkeeping problems.
My Recycling Center 2 review: You bought a bigger bin and somehow acquired a career
My Recycling Center 2 offers the particular satisfaction of arriving at a mess and leaving something functioning behind.
Mythmatch review: Olympus can keep the family business
Greek mythology has an impressive supply of people turning a personal problem into everybody else's catastrophe.
NBA 2K27: Your Basketball Hobby Has Several Expensive Rooms
NBA 2K27 contains enough different basketball ambitions that choosing a mode is nearly as important as choosing a team.
NBA THE RUN review: Three famous players still need to agree who is defending
NBA THE RUN gives basketball the sort of exaggeration usually reserved for somebody describing their best-ever schoolyard performance.
NORSE: Oath of Blood review: Revenge requires a functioning smithy
Gunnar has a dead father, a stolen future and a thoroughly understandable desire to make Steinarr Far-Spear regret his choices.
NTE: Neverness to Everness
Some fantasy heroes inherit a legendary weapon.
Never Grave review: The hat would like to borrow your enemy
An enemy in Never Grave: The Witch and The Curse can be a threat, an obstacle or a promising set of abilities wearing an inconveniently hostile owner.
New Super Mario Bros. U Deluxe review: A straightforward adventure with a very complicated name
New Super Mario Bros.
Nioh 3: A Family Dispute with Unreasonable Boss Mechanics
Tokugawa Takechiyo's path to becoming shogun involves a succession dispute, time travel and an alarming number of yokai.
No Man's Sky review: An entire universe, and you've started reorganizing the storage
No Man's Sky offers a universe of planets, ships and possibilities, then leaves you to decide which of them deserves the evening.
No Such Place review: The gun is strange, and the backpack is getting heavy
The sensible extraction-shooter expedition ends when you have something worth keeping.
Nova Roma review: Lovely aqueduct, shame about the divine resentment
Nova Roma asks whether you can build a successful Roman settlement while keeping both water and supernatural tempers under control.
OPUS: Prism Peak review: The spirits would like a better photograph
Most games give you a weapon when they send you somewhere strange.
Oceanhorn 3 review: Finally, an adventure tool that puts the furniture back
The Stream of Creation lets Oceanhorn 3's hero reconstruct objects, plants and structures.
Odd Town review: A breakdown with suspiciously good timing
Your car has broken down in St.
One Million Coins: wealth is apparently a carrying-capacity problem
Original full release: October 13, 2026 | Platform: Windows PC | Current scope: rebalanced progression and October 17 updates
Onimusha: Way of the Sword
Miyamoto Musashi arrives in Kyoto hoping to prove himself with a sword.
Orbitals review: Please bring a responsible adult. Two irresponsible ones will do.
Space exploration usually involves humanity's finest minds, rigorous training, and someone checking whether the rocket has enough rocket in it.
Origament: A Paper Adventure review: Special delivery, questionable postage
A letter has escaped from an archive and is traveling through time to find its recipient.
Outer Wilds review: The universe has left clues and no convenient office hours
Outer Wilds gives a small space program a solar system to investigate and adds the complication of a time loop.
Overwatch: Please Enjoy Your Team's Interesting Decisions
Overwatch offers several ways to help a team win, then introduces the terrifying variable of a team.
PAPERHEAD review: Your pencil is a weapon, and your foot wants a promotion
PAPERHEAD is what happens when a stationery cupboard develops extremely bad intentions.
PARANORMASIGHT: The Mermaid's Curse
Meeting yourself underwater is an excellent reason to reconsider a career in diving.
PAYDAY 2: Somebody Still Has to Carry the Bags
PAYDAY 2 lets four people plan a robbery together, which means its greatest fictional leap is sometimes the assumption that four people can follow a plan.
PUBG: BATTLEGROUNDS review: A lovely field, probably full of murder
PUBG can make crossing a field feel like a decision that requires a solicitor.
Palworld: The Cute One Is in Charge of Power Generation
Palworld begins with creatures you might want to hug and rapidly raises questions about production capacity.
Paralives review: Finally, a crisis you can color-coordinate
Paralives understands a deeply embarrassing truth about life simulators: plenty of us will spend longer choosing a fictional sofa than dealing with the actual laundry beside our real one.
Pathologic 3 review: Congratulations, doctor, the town is your problem
Daniil Dankovsky arrives in a remote town to investigate a man who supposedly cannot die.
Penguin Colony
Penguin Colony provides an unusual answer to the question of who should investigate a terrifying Antarctic mystery: a bird with no hands and a very limited ability to intervene.
People of Note
Recruiting an RPG party already resembles starting a band: everybody has a different speciality, at least one person dresses like the main attraction, and persuading them to work together becomes half the adventure.
Perchang World review: A small ball has requested an unnecessarily complicated journey
Perchang World begins with a ball and a destination, then places enough machinery between them to make simply picking the ball up seem like an embarrassingly unambitious suggestion.
Permafrost review: The dog is prepared. Your friends are another matter.
Rook follows a signal from an old friend across an Earth trapped in winter beneath a shattered moon.
Phonopolis review: The revolution appears to be made of cardboard
Felix is a dustman in a city controlled by an authoritarian Leader and an extremely overbearing loudspeaker system.
Piece by Piece review: Please stop breaking the sentimental teapot
Some games hand you a legendary sword.
Planet Zoo 2: The Animals Need Homes and the Game Needs Repairs
Planet Zoo 2 gives the phrase “just one more enclosure” alarming geographical ambition.
Planet of Lana II review: A beautiful journey, subject to the small companion's swimming policy
Lana and Mui have more of Novo to explore, including snowy heights, deep water and ancient structures.
Pokémon Champions review: your favourite needs a better moveset
There is a moment in Pokémon when “look at this lovely creature” becomes “can it survive that specific attack if I change these stats?” Pokémon Champions is built for the people who find the second conversation equally charming.
Pokémon Legends: Z-A: Your Pokémon Is Ready, Please Mind Where You Stand
Pokémon Legends: Z-A changes the trainer's job from selecting commands in relative peace to selecting commands while everybody insists on moving.
Pokémon Pokopia: Ditto Is Doing the Renovations
Pokémon Pokopia puts Ditto in charge of rebuilding a damaged world, which is an ambitious promotion for a creature whose most recognisable qualification is becoming someone else.
Pokémon Scarlet and Violet: Independent Study, Extremely Independent
The academy in Pokémon Scarlet and Violet sends students on an independent-study treasure hunt, which turns out to include Gym battles, enormous Pokémon and confrontations with Team Star.
Pokémon Sword and Shield: Big Stadiums, Bigger House Pets
Pokémon Sword and Shield treat your collection of creatures as a professional sporting prospect.
Poly Fighter review: Congratulations, your punch has been promoted
A fighting-game character usually arrives with a fixed identity, a dependable collection of moves, and hair that could violate local construction regulations.
Portal 2: The Door Is Wherever You Put It
Portal 2 starts with a useful disagreement about architecture.
Powerplay review: Your invasion is waiting on a delivery
Military strategy loves a dramatic arrow.
Pragmata: The Robot Will Not Wait for You to Finish the Puzzle
Pragmata asks you to aim a gun, avoid hostile robots and solve a hacking puzzle at roughly the same time.
Project Zomboid: A Quiet Evening Would Be a Major Achievement
Project Zomboid makes ordinary possessions look wonderfully important.
Psyvariar 3 review: Please stand irresponsibly close to the bullets
Psyvariar 3 has an unusual relationship with personal space.
Pumuckl and the Crown of the Pirate King review: Never dust anything with a tiny ship inside
A ship in a bottle ought to be a decoration.
Pusheen's Place review: The room belongs to the cats now
Pusheen's Place gives you a collection of cats and then asks where all the cats should live.
Qliphah in Providence's Shadow review: The apocalypse has a timetable, and you're allowed to interrupt
Qliphah in Providence's Shadow gives delivery work a remarkably bad performance review.
Quarantine Zone: The Last Check: That Queue Is a Survival Mechanic
Quarantine Zone: The Last Check makes a queue into a horror premise, which may feel unnecessarily realistic to anyone who has spent time in a badly organised waiting room.
REPLACED review: the company values your body, unfortunately
Phoenix Corporation has found an especially unpleasant way to treat people as resources: their body parts are commodities.
RIDE 6 review: Your garage has become a personality
There is a particular kind of motorcycle enthusiasm that begins with admiring a bike and ends with explaining why you require several more, all of which are completely different for reasons your household has stopped listening to.
ROLLA review: The city has become a sharing platter
A rolling ball of alien flesh is loose downtown, and somebody has decided that shooting at it is a sensible response.
ROMEO IS A DEAD MAN
Dying would seem like a fairly convincing excuse for missing work.
ReStory: Chill Electronics Repairs
Somewhere in many homes is a cable kept because it will definitely become useful the moment it is thrown away.
Reanimal: Neither of Us Wants to Go Through That Door First
Reanimal's answer to an island full of horrible creatures is to send two small children into it.
Red Dead Redemption 2 review: Arthur Morgan has chores, unfortunately
Arthur Morgan has a horse, a gun and a social circle that could really use an independent financial adviser.
Regions of Ruin: Runegate
A fantasy hero normally returns from danger with better equipment and a worrying collection of things nobody has explained how to wash.
Reigns: The Witcher
Letting Dandelion tell Geralt's life story is a bit like asking your most theatrical friend to describe an ordinary trip to the shops.
Relooted review: Please return your exhibits through the window
A good heist plan accounts for the doors, the alarms, the escape route, and the possibility that somebody will need to throw you through a window.
Resident Evil 4 review: Leon would like to speak to the village manager
Leon S.
Resident Evil Requiem: Grace Counts Bullets. Leon Checks the Hatchet.
Resident Evil Requiem gives its leads very different ways to assess a threatening corridor.
Resonance: A Plague Tale Legacy
An army pursuing you is usually a good reason to find somewhere quiet.
RetroSpace review: Other duties as horrifyingly assigned
A janitor aboard a city-sized spaceship already has a difficult job before the ship gets swallowed by a sentient black hole.
Return of the Obra Dinn review: Sixty people, remarkably poor introductions
A vanished merchant ship has returned without a visible crew, and your job is to establish what happened.
Rhythm Heaven Groove review: stop trusting the onion
Pressing a button at the right moment sounds easy until a hairy onion becomes involved.
RimWorld review: The colony would work beautifully without these people
RimWorld lets you design a settlement and then introduces the deeply unreasonable complication that people must live in it.
Risk of Rain 2 review: The alien planet would like you to stop collecting things
Risk of Rain 2 turns “just one more item” into a survival philosophy with some worrying holes in it.
Rivage review: The station has reset, and you still don't understand the door
Waking aboard a deteriorating space station with nobody around is bad enough before reality starts repeating itself.
River City Saga: Journey to the West review: Kunio has cast himself in nearly every important role
River City Saga: Journey to the West takes a famous Chinese adventure and solves the casting process by repeatedly hiring Kunio.
River City Survivors: Downtown of the Dead review: Your lining button may save the day
River City Survivors: Downtown of the Dead takes a cast already accustomed to solving problems with fighting and supplies rather more problems than usual.
Road to Vostok review: The border crossing does not validate parking
Road to Vostok makes an unusually persuasive argument for staying home and rearranging your furniture.
Rocket League review: An entire sport built around missing the ball
Rocket League lets you understand your mistake immediately, often while still upside down.
Rogue Point
Ordering mercenaries through an app seems like a service that would develop some extremely awkward customer reviews.
Rooster review: An apology tour with feathers
Most awkward parties end with somebody leaving early and a group chat becoming unusually quiet.
Rubinite review: Revenge requires eye contact
Ruby has a kingdom to reclaim, a blade, and a collection of enemies for whom that blade is apparently more of a suggestion.
RuneScape: Dragonwilds review: The dragon can wait; this roof cannot
RuneScape: Dragonwilds places dragons on the horizon and building materials much closer to hand.
Rust review: Your neighbors have noticed the lovely new door
Rust begins with the attractive possibility of making a home and quickly raises the less attractive possibility of somebody else opening it with force.
SAROS review: thank you for the ammunition, please stop firing
SAROS asks you to look at some of the projectiles heading towards Arjun Devraj and see an opportunity.
SEGA Football Club Champions
Football supporters can usually identify their club's problems with remarkable speed, especially from a chair far away from the training ground.
SELINI review: Please consult the mysterious ruin
SELINI is the sort of game that sees a ruined civilization and declines to install an information desk.
SILENT HILL: Townfall
A pocket television is not the first thing most people would choose for surviving a fog-covered horror story.
SPRAWL zero review: Catching the bullets is an aggressive response to poor manners
SPRAWL zero gives you enough cybernetic equipment to make hiding behind a crate seem like a failure of imagination.
STAR WARS: Galactic Racer: The Next Crash Has Campaign Consequences
The Star Wars galaxy has found a competitive sport that appears only slightly safer than its military conflicts.
STARSEEKER: Astroneer Expeditions
A timer changes the meaning of a beautiful alien landscape.
Samson review: Your debt collector would like a word, preferably several punches
Samson has the sort of homecoming that makes staying at a disappointing airport hotel sound attractive.
Sandustry review: Your factory has become a geological event
Sandustry takes the dream of an immaculate automated factory and introduces a substance famous for getting into places where it was not invited.
Scam With Your Friends: The Group Chat Should Never Have Been Given Phones
Scam With Your Friends puts a group in a fictional scam call centre and asks them to improvise conversations with AI callers while meeting a shared quota.
Schrödinger's Call review: Please hold, the moon is falling
There are bad times to receive a phone call, and then there is the final twenty-one nanoseconds before the moon ends everything.
Scott Pilgrim EX review: Toronto needs rescuing, but first there is something to throw
Scott Pilgrim EX finds Toronto overrun by vegans, robots and demons, with Scott's bandmates abducted and several former enemies available to help.
Scribble Tanks review: Your school notebook has declared martial law
Scribble Tanks looks like the result of someone getting bored during mathematics and giving the doodles a military budget.
Sea of Stars review: Turn-based combat would like your thumb to stay awake
Sea of Stars follows two Children of the Solstice using sun and moon powers against the creations of the Fleshmancer.
Servant of the Lake review: Housekeeping with an alarming job description
The Vanderboom estate could really use a human-resources department.
ShipShaper: Falconeer Chronicles
Some people see a beautiful sailing ship and admire it.
Shipping Store Simulator 2037 review: The robot can cover your shift, unless it's on fire
Shipping Store Simulator 2037 imagines a near future where parcel handling can be automated, but responsibility remains stubbornly manual.
Silly Suspects review: Being innocent does not mean being normal
Silly Suspects fills a town with people whose behaviour deserves investigation even when they have not committed the crime you are actually trying to solve.
Silver Pines review: the town has terrible directions
Private investigator Red Walker arrives in Silver Pines looking for missing musician Eddie Velvet.
Sintopia
Being sent to Hell is bad enough.
Slay the Spire review: Please stop adopting every card you meet
Slay the Spire gives you a changing tower to climb and a deck that gradually reveals the consequences of your taste.
Slay the Spire 2 review: Four people can make this decision worse
Slay the Spire 2 takes the delicate process of choosing the wrong card for excellent reasons and allows friends to participate.
Sniper Dan review: The handyman is several streets away and holding a rifle
Sniper Dan proposes solving ordinary problems with a sniper rifle, a service recommendation that should require considerably more explanation than most tradespeople provide.
Solarpunk review: The apocalypse can wait, the tomatoes need watering
Solarpunk approaches survival with a revolutionary proposal: what if establishing a new home didn't require stabbing your neighbor and wearing his trousers?
Solasta II review: An excellent plan, pending approval from a die
Solasta II is for people who regard discussing a battle plan as part of the entertainment rather than the delay before it.
Sproutrex: a houseplant has discovered aviation
Original full release: October 16, 2026 | Platforms: Windows PC through Microsoft Store, Xbox One, Xbox Series X|S | Scope: released single-player game
Star Trek: Voyager - Across the Unknown review: The captain's chair does not come with a quiet shift
A stranded starship is a wonderful setting until you become the person expected to decide what it needs next.
Star Wars Zero Company: That Hit Chance Was Never a Promise
Star Wars often solves a difficult situation by having somebody trust their feelings and leap toward it with a lightsaber.
StarRupture review: The factory must grow, preferably before everything explodes
StarRupture has a wonderfully rude answer to the factory-builder’s dream of perfect efficiency: lovely production line, shame about the planet.
Stardew Valley review: A quieter life, now with seventeen urgent parsnips
Stardew Valley offers an inherited farm and the opportunity to decide what sort of life you'd like to build.
Starsand Island review: a quiet life, provided you finish these seventeen hobbies
Starsand Island understands a very particular fantasy: escaping everyday responsibilities so you can voluntarily adopt an entirely new collection of responsibilities with nicer lighting.
Strategos review: The general would like everyone to stop panicking
Ancient warfare has a public-relations problem.
Streetdog BMX review: A perfectly good bicycle, used irresponsibly
A staircase is a remarkably sensible invention until somebody arrives on a BMX.
Styx: Blades of Greed review: Small goblin, enormous trespassing problem
Styx has the physique of someone you could technically lift out of trouble and the personality of someone you would immediately put back.
Super Mario Odyssey review: The hat has some extremely ambitious ideas
Super Mario Odyssey encourages you to see a promising corner and immediately abandon whatever you were supposed to be doing.
Super Mario Party review: Your favorite character has suspicious dice
Super Mario Party supplies an impressively varied evening of competition for people who would otherwise have to invent their own reasons to shout at a television.
Super Mario Party Jamboree review: Please read the rules before stealing my Star
Super Mario Party Jamboree makes a cheerful evening out of becoming deeply invested in a cartoon board game and then watching the board treat your investment as optional.
Super Meat Boy 3D review: Another dimension, another way to meet a saw
Meat Boy has gained a third dimension, giving danger more opportunities to approach from an inconvenient angle.
Super Smash Bros. Ultimate review: Everybody is here, and nobody is staying on the stage
Super Smash Bros.
SurgePoint review: Your gun is also your deeply irresponsible travel agent
SurgePoint hands you weapon components and a room full of combat robots, then leaves you to work out a mutually inconvenient arrangement.
Swarm Me review: Your followers have become a problem
Swarm Me asks you to attract a crowd and then remain deeply uncomfortable about its attention.
TBH: Task Bar Hero review: That tiny adventurer is making you look unproductive
TBH: Task Bar Hero puts pixel adventurers in a small desktop window, where they fight monsters and collect equipment while you supposedly get on with something else.
THANKS, LIGHT. review: This problem would be easier with one fewer dimension
A normal flashlight shows you the obstacle.
THE VIG review: Revenge is a complicated reason to accept a new job
Xie En has been betrayed by his mentor and wrongfully imprisoned.
THYSIASTERY review: The dungeon would like to discuss your life expectancy
Being mysteriously compelled to enter an enormous underground labyrinth is an excellent reason to seek a second opinion.
TOEM 2 review: The adventure can pause while you photograph something silly
TOEM 2 understands the person who goes for a walk and returns with forty photographs of things nobody asked to see.
TOKYO SCRAMBLE review: Public transport was apparently too relaxing
TOKYO SCRAMBLE takes a teenage girl, drops her beneath Tokyo and introduces her to creatures that make ordinary commuting complaints seem a little precious.
TUNIC review: The fox is adorable. The instructions are missing.
TUNIC hands a tiny fox a very large information problem.
Task Time
Task Time is a suspiciously sensible name for something designed to ensure your friends accomplish as little as possible.
Team Fortress 2 review: Someone should probably push the cart
Team Fortress 2 brings nine mercenaries to a battlefield and allows them to approach teamwork with wildly different equipment and levels of personal dignity.
Tenebris Somnia review: the pixels were protecting you
A pixel monster leaves a little work to your imagination.
Terraria review: You went out for ore. Why is there now a second house?
Terraria has a remarkable talent for making a simple project reproduce.
Terrinoth: Heroes of Descent review: The healer would also like credit for the clever plan
Terrinoth: Heroes of Descent gives a party several ways to cooperate beyond standing near one another and hoping the person with the largest weapon understands the assignment.
Thank You Bus Driver review: Your fare includes a strongly worded slap
Thank You Bus Driver gives you a road to watch and then fills the vehicle behind you with reasons not to watch it.
The Adventures of Elliot: The Millennium Tales
The Adventures of Elliot: The Millennium Tales has a title that appears to have brought its own luggage, but the adventure underneath it is easier to explain.
The Ash Remembers review: Your fantasy hero has been productive without you
The Ash Remembers offers the comforting possibility that something in your life might improve while you are ignoring it.
The Binding of Isaac: Rebirth review: Maybe don't pick that up. Actually, do.
The Binding of Isaac: Rebirth asks you to collect suspicious objects in a basement, which is already a substantial departure from sensible advice.
The Blood of Dawnwalker
An RPG normally encourages you to help everybody you meet, even when your family is in danger and the latest request concerns somebody's entirely optional inconvenience.
The Dark Rites of Arkham review: A terrible place to have a perfectly ordinary case
Taking a detective job in Arkham is an optimistic career decision.
The Dream Of A Cockspur review: The field trip has developed a cosmological problem
A remote island, a mysterious object from the sky, and a fishing boat that stops working just before departure.
Skyrim review: The dragon problem can wait; you've found another cave
Skyrim casts you as the Dragonborn, caught up in returning dragons and a province divided by civil war.
The Jackbox Party Pack 12 review: Five ways to discover what your friends are like
A game-night host needs an activity that includes the guests without requiring everyone to acquire a controller-based qualification.
The Killing Stone review: Read the fine print before betting your soul
There are families with awkward inheritances, and then there are the Svangårds, whose matriarch has apparently left everyone a personalized subscription to damnation.
The Legend of Khiimori review: Your horse is not a motorcycle
The Legend of Khiimori has a refreshingly specific answer to the question of what an open-world hero should do: deliver the package, look after the horse, and stop assuming that the shortest line on a map is a sensible route.
Breath of the Wild review: Link has awakened, and already needs a better plan
Link wakes after a century to find a damaged kingdom and a missing past.
Tears of the Kingdom review: Hyrule needs saving, but this contraption might work
Tears of the Kingdom gives Link a practical problem and enough tools to turn it into a much larger personal project.
The Loomsong Chronicle Idle: you packed the potions, now trust the people
Original public release: August 18, 2026, Early Access | Full release: October 18, 2026 | Platform: Windows PC | Current scope: version 1.0
The Occultist review: Alan has brought a pendulum to a very bad family reunion
Alan Rebels is an experienced paranormal investigator searching for his missing father on Godstone.
The Perfect Pencil review: Your emotional baggage has learned boss mechanics
The Perfect Pencil sends John into the Kingdom of the White Beast, a surreal place where confronting your fears is considerably more literal than most self-help books recommend.
The Seven Deadly Sins: Origin
An anime game can win your attention by showing you a favourite character.
The Sims 4 review: These people have needs, and you've chosen the wrong sofa
The Sims 4 lets you create people, build their home and decide what kind of lives they should pursue.
The Sinking City 2
A flooded city full of cosmic horror offers many reasons to stay indoors, until you discover what has moved into the indoors.
The State of Nowhere review: Your groceries have been politically reviewed
A normal supermarket asks whether you brought your loyalty card.
The Walking Dead: Streets of Survival review: The apocalypse has formed an orderly queue for a fight
The Walking Dead: Streets of Survival puts familiar survivors in a side-scrolling brawler, which gives the apocalypse a refreshingly immediate question: how do you persuade everything in front of you to stop being in front of you?
The Witch's Bakery review: Please do not mistake the croissant for a management simulator
The Witch's Bakery lets Lunne move to Paris, open a bakery and help people through magical bread.
The Witcher 3 review: Geralt would like one straightforward monster problem
Geralt is a professional monster hunter looking for his adopted daughter, Ciri, across a world marked by war.
Thick As Thieves review: A small criminal holiday, with no expansion booked
Thick As Thieves gives you two thieves, two replayable maps, sixteen contracts and six pieces of gear.
Tides of Tomorrow: somebody else has already made this awkward
Release: April 22, 2026 | Platforms: PC (Windows), PlayStation 5, Xbox Series X|S | Current scope: full release
Titanium Court
Titanium Court lets you prepare a battlefield and then asks you to watch the troops handle the actual fighting.
Ghost Recon Wildlands review: We had a plan until somebody found a helicopter
Ghost Recon Wildlands gives a squad drones, vehicles, customized weapons and a large open world, then trusts it to make responsible decisions.
Rainbow Six Siege review: Please stop renovating while I'm in here
Rainbow Six Siege makes the humble doorway look like a failure of imagination.
Tomodachi Life: Living the Dream review: Everyone here needs better supervision
Putting eight people under one roof is usually the beginning of a tenancy dispute.
Total War: WARHAMMER III review: That army has far too many teeth
Total War: WARHAMMER III lets you plan a campaign carefully, develop settlements and consider diplomacy, then asks what happens when the army opposite contains something much bigger than the sensible formation you brought.
Transport Fever 3: The Train Is Beautiful. Nobody Knows Where the Cargo Is.
A railway can have an elegant curve, an impressive bridge and a station you have spent far too long admiring, while still being a terrible way to deliver anything.
Trash Day review: The wagon is upside down, but the hats look excellent
Trash Day sends raccoons escaping Animal Control toward Raccoon Paradise with a stolen wagon full of rubbish.
Trivia Murder Party 3: summer camp, now accepting strangers
Release: September 17, 2026, paid Early Access | Platforms: PC (Windows), Steam and Epic Games Store | Scope: October 18, 2026 build and updates; full-release date unconfirmed
Truckful review: Your parcel is delayed because the forest has become unreasonable
Truckful gives you a pickup, some cargo and a destination, then allows physics to explain why those three things do not constitute a completed delivery.
Turnbound review: Your inventory has challenged a ghost to a fight
Most haunted board games would be easier to escape if everyone stopped touching them.
Under Par Golf Architect review: You designed the lake, so the lost ball is partly your fault
Under Par Golf Architect lets you create a beautiful course and then discover that beauty is not the same as being pleasant to play.
Underboard review: Your terrible formation has consequences
Underboard gives you a team, lets you arrange it, and then allows that team to demonstrate precisely what was wrong with your arrangement.
Unpacking review: Somehow, somebody else's boxes are your idea of a good evening
Moving house normally combines physical exhaustion with the discovery that you own far too many mugs.
VRChat review: Lovely world. Who gave that person a microphone?
VRChat lets people create entire worlds, choose extraordinary avatars and then have an ordinary conversation about what they had for lunch.
Valheim review: A heroic voyage begins with sensible dinner plans
Valheim offers a great Viking adventure, then gives you enough building options to postpone it indefinitely.
Valor Mortis review: death was apparently a short break
William, a soldier in Napoleon's army, has returned from the dead to find a plague-ravaged Europe and plenty of things eager to undo the achievement.
Vampire Crawlers review: Please arrange the cards before behaving completely unreasonably
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors is a substantial title for a game about making attacks substantially worse for everyone standing opposite you.
Void Pachinko review: The village budget is bouncing around
Some games ask you to save a village with a sword.
WARDOGS review: Finally, a reason for someone to drive the transport
WARDOGS tries a wonderfully practical approach to teamwork: useful behaviour earns money.
WILL: Follow The Light Review: Family Baggage, Now With a Yacht
WILL: Follow The Light gives its protagonist a remote lighthouse job, a missing son, and a voyage through the northern seas.
WWE 2K26 review: Your grand wrestling vision appears to involve a dumpster
WWE 2K26 gives people convinced they could improve professional wrestling a place to demonstrate the theory.
Wanderburg review: The castle is hungry and has learned to drive
A castle traditionally stays where somebody built it, giving invaders a reasonably clear idea of where to begin the siege.
War Thunder review: Your tank is fine, apart from all the important bits
War Thunder is very good at making “I like military vehicles” sound like a manageable interest.
Wardrum
A battle plan normally falls apart because of bad intelligence, poor positioning or somebody charging too soon.
Warframe review: You can leap across the room, but first, a few more upgrades
Warframe invites you to become an acrobatic science-fiction menace, then reveals that being an acrobatic science-fiction menace involves a surprising amount of equipment management.
Warhammer 40,000: Boltgun 2: Please Consult the Map Between Acts of Zeal
Boltgun 2 gives the Warhammer universe two possible heavily armed answers to a problem it has absolutely no intention of discussing peacefully.
Warhounds review
The mercenary fantasy usually emphasizes sunglasses, enormous weapons, and a helicopter waiting somewhere photogenic.
Wasteland Bites review: the apocalypse forgot to cancel lunch
Civilization has collapsed, the landscape is hostile, and somebody still wants their order prepared a very particular way.
Way of the Hunter 2: bring patience, preferably some spare patience
Release: March 26, 2026, PC Early Access | Full release: September 29, 2026 | Platforms: PC (Windows), PlayStation 5, Xbox Series X|S | Current scope: version 1.3
Well Dweller review: Small bird, enormous grievance
Glimmer is a tiny bird with a matchstick and a family to rescue.
Windrose review: Everybody wants to be captain, nobody brought the wood
Pirate fantasies tend to skip the preparation.
Woodo review: A tiny wooden world with a much better chance of being put in order
Woodo gives you wooden dioramas with pieces waiting to find their places.
YAPYAP review: your inside voice is going to get everyone killed
The traditional wizard fantasy involves mastering ancient knowledge, wearing an excellent hat and eventually explaining something very slowly to a king.
Yoshi and the Mysterious Book: Please Stop Licking the Research
Mr.
War of Genesis: Idle Loot review: Your desktop has acquired a very busy little swordsman
War of Genesis: Idle Loot installs a fantasy adventurer on a transparent desktop background and lets them get on with the fighting.
eBaseball: PRO SPIRIT
A baseball team sheet is an excellent place to feel clever before reality gets involved.
over the hill: The View Is Lovely from Inside This Ditch
over the hill offers an old 4x4, attractive wilderness and the opportunity to discover that the line you selected across the landscape was more of a wish than a route.
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Updated 19 October 2026.
436 approved; 0 awaiting human editorial approval.