In this review
The big picture
Truckful gives you a pickup, some cargo and a destination, then allows physics to explain why those three things do not constitute a completed delivery. A corner taken enthusiastically can turn a sensible load into several separate journeys. The supernatural forest adds another complication, although “haunted road” may sound suspiciously convenient to the person waiting for their vase.
MythicOwl's single-player adventure launched in full on October 9, 2026. Steam supports Windows, macOS and Linux, while the Google Play edition, also handled by Pocketpair Publishing, supports Android and Windows. Earlier demos and playtests are separate from that commercial release. An iOS or console version has not been confirmed. The central companion is the pickup itself: transport, cargo container and escape plan in one increasingly overworked vehicle.
Reasons to look closer
You pack cargo manually, with shape, weight and fragility affecting the problem. Timely fish deliveries and breakable vases suggest different priorities. The Steam listing connects that loading process with physics-based driving, so your preparation has to survive actual bends and bumps rather than being declared successful when you close an inventory screen.
That makes a delivery into two linked activities. First, arrange something you believe will remain where you put it. Then drive in a manner that tests your confidence, possibly more aggressively than intended. Speed can help meet a goal, but a quick arrival is less impressive when half the order has chosen a scenic layover beside the road.
This is a distinct pleasure from conventional racing or long-haul trucking procedure. The cargo matters as an awkward physical presence, and improving involves anticipating how your decisions affect it. Anyone who enjoys practical little problems should recognise the appeal. Anyone who considers packing a car the worst part of a holiday has received a fairly clear warning.
The route improves with the truck
The setting is a semi-open, interconnected valley, with equipment opening routes rather than an unrestricted map available from the beginning. Boosters, sticky-cargo equipment and a snorkel sit alongside handling and capacity upgrades. The developer's FAQ gives the truck a role in exploration as well as delivery. Your vehicle can gain new possibilities, not just become a more expensive version of the same argument with a hill.
Money from deliveries and scrap recovered from abandoned machinery support progression. A detour may therefore help improve the truck even when it does not complete an errand. That creates a reason to examine the countryside instead of reducing it to whatever lies between collection and drop-off.
The balance depends on your appetite for scavenging. Finding useful material can make wandering rewarding, but it is still another demand competing with the wish to get the job done. A road trip with a little collection work is inviting to some players; to others, stopping to inspect machinery sounds like the delivery has acquired an unpaid second purpose.
The Ghost Truck is not waiting for a boss fight
Villagers, exploration and environmental storytelling develop the forest mystery. The recurring Ghost Truck is a hazard to evade rather than a boss to defeat. That keeps the vehicle at the centre of danger: you are still driving, only with a more urgent reason to leave than the fish becoming somebody else's disappointment.
A pursuit is a particularly relevant complication because it pressures the habits that keep cargo safe. Careful speed and stable positioning are easier to prioritise when nothing frightening is interested in your whereabouts. The supernatural threat therefore interferes with an existing responsibility instead of replacing the game with an unrelated combat system.
This also limits the cosy description. The colourful valley does not promise uninterrupted peaceful errands, while the everyday hauling does not suggest relentless horror either. Choose it because the mixture interests you, rather than hoping one half will politely disappear when the other begins.
The opening-week changes matter
The October 13 update adds manual camera adjustment, though fixed views in certain areas still take precedence. It also allows replay of the most recently completed story mission and reduces several scrap costs. Camera control is useful when reading the space around both a truck and whatever precarious arrangement is travelling behind it. Being able to see the problem is an important first step towards blaming yourself accurately.
The October 14 update adds a directional overlay and makes Story Mode more forgiving: completing missions no longer requires delivering the cargo. That applies to the easier mode, not every version of the delivery loop. It offers a way to follow the mystery without having every fragile object decide how much story you are allowed to see.
Sources
Information checked on 18 October 2026. Features, platform compatibility and editions can change.
- Truckful Steam store ↗Official source cited in the approved review.
- Developer FAQ and world structure ↗Official source cited in the approved review.
- October 9 Steam and Google Play launch announcement ↗Official source cited in the approved review.
- October 13 camera and progression patch ↗Official source cited in the approved review.
- October 14 Story Mode changes ↗Official source cited in the approved review.
- October 15 clarification of planned exploration mode ↗Official source cited in the approved review.
- Official Google Play edition ↗Official source cited in the approved review.