In this review
The big picture
Reasons to look closer
A truck's size makes ordinary spaces interesting. Corners require planning, reversing rewards patience and reaching the destination does not necessarily mean the difficult part is finished. The delivery yard still expects you to put the trailer somewhere specific. It is an unusual game in which the dramatic final encounter can consist entirely of a narrow parking space and the consequences of approaching it with too much confidence.
Driving Academy provides somewhere to develop those skills separately from the business of earning money. The free training scenarios include instructions, diagrams and replay tools, moving from basics to more complicated manoeuvres. The Double Trailer Handling module extends that structure to another demanding configuration. Learning has its own space, so a mistake can become something to inspect rather than merely a reason to mutter at the cab.
That is also a useful test of personal fit. Improving a reversing manoeuvre may be exactly the sort of satisfying, specific achievement you enjoy. The game is comfortable making those small improvements meaningful. It does not need to add an explosion to reassure you that entertainment has occurred, although your steering decisions may still give the delivery company something to discuss.
Intro
Euro Truck Simulator 2 asks whether your leisure time might be improved by taking responsibility for a large vehicle and somebody else's cargo. That sounds like a questionable offer until the appeal of the journey comes into focus. Pick a delivery, settle into the cab and guide a truck and trailer towards their destination. The route supplies a purpose, while the driving supplies enough small decisions to keep your attention occupied without requiring a villain to interrupt every junction.
SCS Software's game originally launched on 19 October 2012 and has grown through years of additions and rebuilding. Driving remains the centre of it, supported by ownership, company management and optional Convoy multiplayer. If deliberate manoeuvres and purposeful travel sound satisfying, there is a clear reason to investigate. If reversing a trailer sounds like something you should be paid to endure, a particularly attractive motorway may not change your mind.
Ownership puts a name on the responsibility
Quick jobs initially let you use an employer's truck. Buying your own changes the arrangement, bringing running costs and responsibility for collecting cargo. That progression gives the work a personal stake: the machine is something you maintain and improve, rather than a convenient object supplied for the current assignment. The first purchase also creates excellent conditions for developing opinions about a vehicle nobody else in your household has asked about.
Company management expands the goals through garages, hired drivers and trucks chosen for them. Experience and skill development open further job opportunities. You can build towards a larger operation while the next delivery provides an immediate task. The business layer supports the driving rather than replacing it with an intricate logistics simulation, so players looking primarily for detailed commercial management should keep that emphasis in mind.
Customisation makes ownership more individual. Cabin, chassis, engine and transmission choices sit alongside mirrors, lights, paint and other visible details. Mechanical upgrades can suit different work, while decoration makes the truck feel more recognisably yours. Spending a considerable amount of thought on a side skirt is perfectly understandable after enough miles. It is less easy to explain at dinner, but your vehicle does not require universal approval.
Start with the controls you already have
Keyboard, gamepad and steering-wheel arrangements are supported, with transmission options offering different levels of involvement in gear changes. Steam labels controller support partial, so check the setup that suits your preferred device. A large wheel-and-pedal installation is not the entrance requirement. It is something to consider after establishing that the basic activity appeals, rather than constructing a domestic freight terminal on the strength of a screenshot.
The European road network supplies changing layouts, landscapes and landmarks, while paid map expansions add regions such as Iberia, Greece and the West Balkans. Those additions are separate purchases. Images from an extensively expanded installation can create expectations that the base game alone will not meet, so check which places are actually included before choosing a route in your imagination.
Buying every expansion is not necessary to discover whether you like hauling. Add territory because you want to drive there. SCS also continues renewing older areas and developing improvements, meaning the map reflects different stages of the game's long history. Expect an evolving world rather than assuming every location has received the same recent makeover. Even a virtual continent has a maintenance schedule.
Take somebody along, in their own truck
Convoy multiplayer supports shared jobs, synchronised traffic and weather, and communication between drivers. That makes it a useful activity for friends who enjoy talking while doing something with a clear destination. There is cooperation without the constant pressure of combat, though the road still requires attention. A lively conversation does not make the trailer any shorter when the next turn arrives.
The underlying repetition remains. Deliveries and routes are the game, whether you travel alone or with company. The important question is whether that routine feels comfortable and purposeful or simply predictable. Multiplayer can change the social atmosphere, but it cannot transform a dislike of driving into an entirely different hobby.
Released native versions cover Windows, macOS and Linux, and Steam Deck is Verified. PS5 and Xbox Series editions have been announced, but the cited console information does not establish a release date. Cloud streaming through GeForce NOW offers additional supported-device routes with ownership, membership, connection and control requirements. It is not a native mobile or standalone headset edition; partial-controller menus may need the service's virtual mouse and keyboard.
Euro Truck Simulator 2 is a convincing prospect for patient drivers and people who enjoy completing an ordinary job properly. The next destination gives you a reason to leave, and careful driving gives the journey substance. Sometimes the reward really can be arriving with everything still attached.
Sources
Information checked on 16 October 2026. Features, platform compatibility and editions can change.
- SCS Software: official ETS2 factsheet ↗Official 19 October 2012 release date and Windows, macOS, Linux and SteamOS availability; takes precedence over Steam’s different displayed date.
- Valve: ETS2 native platform and controller metadata ↗Windows/macOS/Linux builds and partial controller support.
- Valve: ETS2 Steam Deck compatibility ↗Checked 17 October 2026: Verified.
- NVIDIA: GeForce NOW game catalogue ↗Current catalogue lists Euro Truck Simulator 2 as Ready-to-Play for Steam.
- NVIDIA: live GeForce NOW catalogue API ↗Read-only catalogue checked 17 October 2026, 02:33 UTC: 6,161 games; Euro Truck Simulator 2 is Ready-to-Play for Steam. No Premium minimum tier is specified for this Ready-to-Play entry.
- NVIDIA: supported cloud devices and inputs ↗Official device, operating-system, controller and network requirements for computers, mobile, Steam Deck, Fire TV and 2D headset streaming.
- NVIDIA: iPhone/iPad gamepad and menu-input support ↗Supported games with full or partial gamepad support can be played; keyboard/mouse is limited to game menus and text entry.
- NVIDIA: Pico cloud setup ↗Only Pico 4 and 4 Ultra; supported OS/controller requirements, app route, virtual mouse/keyboard and flat-screen game streaming.
- NVIDIA: Meta Quest cloud setup ↗Quest browser streaming, OS 72+, supported Xbox gamepad; headset controllers do not act as game controls.
- NVIDIA: Apple Vision Pro cloud setup ↗Browser streaming with supported gamepad; gestures and physical keyboard/mouse cannot control streamed gameplay.
- NVIDIA: in-stream virtual mouse and keyboard ↗A connected gamepad can invoke the GeForce NOW overlay and use its virtual mouse/keyboard after the game is streaming. Supports the disclosed menu-input caveat for partial-controller PC games.