In this review

The big picture

Cyberpunk 2077 gives mercenary V an experimental implant and an unwanted complication: another personality inside their head. Moving up in Night City becomes a survival problem, while the city continues offering jobs, equipment, relationships and distractions with impressive indifference to the urgency. There are places to go and people to meet. Your personal crisis has apparently failed to clear the calendar.

CD PROJEKT RED's single-player action RPG originally released on December 10, 2020. Current supported editions include substantial systems revisions beyond that launch version, so which platform you choose matters. The central attraction is a character-led science-fiction story with room to define how V handles dangerous work. If conversations, compromised allies and flexible combat builds appeal, there's a reason to look closer. If you mainly want uninterrupted firefights, expect people to keep talking about important things.

Reasons to look closer

Weapons, hacking, stealth, close-range options and cyberware provide several ways to shape a mercenary. Phantom Liberty adds a distinct espionage story within the same character journey, while revised progression makes the current game a different buying proposition from its earliest reputation. The useful freedom is building someone with a deliberate approach, rather than merely collecting whatever number happens to be larger today.

The price of that flexibility is attention. Dialogue, menus, abilities and open-world diversions all compete for time. The mature subject matter also won't suit every player. Night City offers an interesting place to inhabit if you want morally complicated stories; it isn't obliged to become a lighter experience because the lights outside are colourful.

Dress for the occasion, install the protection

Update 2.0 rebuilt perks and cyberware, moved most armour protection into implants and tied installed enhancements to a capacity limit. That makes capability planning more coherent: decide which improvements work together instead of treating every clothing item as an argument about defensive statistics. An outfit can stop being responsible for quite so much of your survival.

The capacity limit gives enhancements competing demands, while combat approaches let you specialise. Hacking, stealth and weapons can support different ideas about who V is and how a job should unfold. It's inviting if adjusting a build feels like expressing a character concept. It can become tedious if comparing abilities is the administrative interruption you tolerate only to reach the next mission.

Individual perk refunds are free, which makes experimentation easier, but that shouldn't become a claim that every character decision is freely reversible. Know which choices you're changing. A mercenary with extensive modifications can still benefit from reading the terms before treating every menu as an undo button.

You can leave some map markers alone

Gigs and travel between districts provide activity around the main story. Update 2.1 added a usable metro, portable radio and more interactions with romantic partners, giving ordinary movement and relationships a place beside the larger crisis. These details help explain the appeal of spending time in Night City rather than regarding it entirely as the distance between objectives.

That breadth can also dilute urgency if you pursue every diversion. V may have an extremely pressing problem while you develop a comprehensive interest in every available errand. Choosing side work that suits your character or preferred relationships can give the journey a more satisfying shape. The map's ability to suggest something doesn't establish your obligation to do it.

Public violence has another consequence through escalating police responses. The city reacts instead of simply providing scenery for your decisions. A brief impulse can become a larger interruption, which is worth remembering before conducting an unplanned experiment in the middle of your travel arrangements.

Phantom Liberty is an expansion, the redesign isn't

Phantom Liberty takes V into Dogtown for an espionage story involving a political crisis and competing loyalties. It adds missions and the Relic skill tree. Ultimate Edition bundles it with the base game, making that the straightforward content comparison for a new buyer who already wants the broader experience.

The important distinction is that the 2.0 overhaul is a base-game update on supported platforms. Buying Phantom Liberty isn't what unlocks that entire redesign. Existing owners should compare an expansion purchase with their actual library before buying a bundle again; Night City already contains enough people interested in getting more money out of V.

The spy-story premise is especially relevant if pressured decisions and unreliable allies sound appealing. It won't turn the underlying action RPG into an entirely different kind of game. If the base structure doesn't interest you, adding another dangerous set of acquaintances is unlikely to settle the matter.

Platform names conceal a major dividing line

Current native editions include Windows, PS5, Xbox Series X|S, Switch 2 and compatible Apple-silicon Macs. Switch 2 means that specific hardware, not the original Switch. Mac requirements also need checking rather than assuming every Apple computer qualifies by family resemblance.

PS4 and Xbox One remain legacy versions without Phantom Liberty or the 2.0 overhaul. Those releases shouldn't be treated as interchangeable with current editions. On Windows, updated requirements include an SSD; advertised graphics features don't establish the performance your particular machine will deliver.

Cyberpunk 2077 fits players who want a mature personal story supported by flexible specialisation and an urban setting worth spending time in. Choose the edition carefully, decide whether Phantom Liberty belongs in the purchase and enter with a character idea rather than a duty to clear every icon. V already has somebody else living in their head. There is no need to add the entire city's to-do list.

Sources

Information checked on 16 October 2026. Features, platform compatibility and editions can change.

  1. Cyberpunk 2077 official game overview ↗Premise, V, Night City, gameplay approaches and current platform logos.
  2. CD PROJEKT RED: Update 2.0 ↗Perk and cyberware redesign, refund scope, SSD requirement and eligible platforms.
  3. CD PROJEKT RED: Revamped Police ↗Escalating police pursuits, roadblocks and wanted system.
  4. CD PROJEKT RED on Xbox Wire: 10 Things to Do in Night City ↗Developer-authored explanation of metro, portable radio and relationship additions.
  5. Phantom Liberty official overview ↗Dogtown expansion, espionage premise and Relic abilities.
  6. Cyberpunk 2077: Ultimate Edition and Update 2.1 Available Today ↗Ultimate Edition contents and native PS5/Series/PC release.
  7. Ultimate Edition coming to Nintendo Switch 2 ↗Nintendo Switch 2 version and June 5, 2025 release.
  8. Update 2.3 and Ultimate Edition on Mac ↗Native Apple silicon Mac availability.
  9. Cyberpunk 2077 on previous-generation consoles ↗PS4/Xbox One feature-support boundary.
  10. Cyberpunk 2077 is Out Now ↗Original December 10, 2020 release and single-player description.
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